article · PeerJ Computer Science
This article utilizes the discrete wavelet transformation to introduce an advanced 3D object watermarking model depending on the characteristics of the object's vertices. The model entails two different phases: integration and extraction. In the integration phase, a novel technique is proposed, which embeds the secret grayscale image three times using both the encrypted pixels and the vertices' coefficients of the original 3D object. In the extraction phase, the secret image is randomly extracted and recaptured using the inverse phase of the integration technique. Four common 3D objects (Stanford bunny, horse, cat figurine, and angel), with different faces and different vertices, are used in this model as a dataset. The performance of the proposed technique is evaluated using different metrics to show its superiority in terms of execution time and imperceptibility. The results demonstrated that the proposed method achieved high imperceptibility and transparency with low distortion. Moreover, the extracted secret grayscale image perfectly matched the original watermark with a structural similarity index of 1 for all testing models.
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DOI: 10.7717/peerj-cs.2020
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