article
Large language models (LLMs) are developing at a rapid pace, which has made it necessary to better understand how they train, especially when faced with resource limitations. This paper examines in detail how various state-of-the-art LLMs train on a single Graphical Processing Unit (GPU), paying close attention to crucial elements like throughput, memory utilization and training time. We find important trade-offs between model size, batch size and computational efficiency through empirical evaluation, offering practical advice for streamlining fine-tuning processes in the face of hardware constraints.
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DOI: 10.3390/cmsf2025010014
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