MARATTO

article · Preservation Digital Technology & Culture

Cultural Preservation Through Immersive Technology: The Metaverse as a Pathway to the Past

202424 citationsOpen accessThe Federal Polytechnic, Ado-Ekiti

In plain language

This research examines how metaverse technology can help preserve cultural heritage, while also acknowledging the difficulties involved. It highlights the importance of protecting cultural assets in a globalised, technologically advanced world and introduces immersive technologies like Virtual Reality, Augmented Reality, and the Metaverse as potential solutions. The paper stresses the metaverse's ability to transform how people engage with digital content. However, it also identifies challenges such as technical limitations, ethical concerns about cultural representation and ownership, privacy, data security, and digital rights management. Despite these obstacles, the study advocates for using immersive technology for cultural preservation and emphasises the need for collaboration among technology developers, cultural institutions, communities, and policymakers to ensure responsible practices.

Key takeaways

  • Metaverse technology offers a promising avenue for the preservation and revitalisation of cultural heritage.
  • Immersive technologies can transform how individuals interact with digital cultural content.
  • Significant challenges exist, including technical limitations, ethical issues in representation, and concerns over privacy and data security.
  • Effective cultural preservation using the metaverse requires careful consideration of ownership and digital rights management.
  • Collaboration among diverse stakeholders is essential to overcome implementation hurdles and ensure ethical practices.

Why it matters

Safeguarding cultural heritage is crucial for understanding our past and enriching our future. This research explores how advanced digital tools like the metaverse could offer innovative ways to preserve and share cultural assets, making them accessible to a wider audience and ensuring their longevity for generations to come.

Commercialisation angle

This research explores the early-stage potential for metaverse technologies to create new platforms for cultural institutions, museums, and heritage organisations to present and preserve cultural assets. While the abstract does not detail specific applications or readiness levels, it suggests a future where immersive digital experiences could be developed for public engagement and educational purposes, provided the significant technical and ethical challenges are addressed through collaborative efforts.

AI-generated from the published abstract. Always read the original work before citing.

Abstract

Abstract This paper explores the potential of metaverse technology for the preservation of cultural heritage while acknowledging the obstacles that come with its implementation. It begins by highlighting the importance of safeguarding cultural heritage amidst the backdrop of globalization and technological advancements. The emergence of immersive technologies which include Virtual Reality, Augmented Reality and the Metaverse, is then introduced as a promising solution to address this challenge. The paper emphasises the transformative power of the metaverse in revitalising our interactions with digital content. Nevertheless, it also identifies various challenges associated with employing metaverse technology for cultural preservation. These challenges encompass technical limitations, ethical considerations regarding cultural representation and ownership, as well as concerns about privacy, data security, and digital rights management. Despite these hurdles, the research advocates for the utilization of immersive technology to protect and celebrate cultural heritage. It underscores the necessity for collaboration among stakeholders, such as technology developers, cultural institutions, communities, and policymakers, to tackle these challenges and ensure responsible and ethical preservation practices.

Research topics

  • Virtual Reality Applications and Impacts
  • Museums and Cultural Heritage
  • 3D Surveying and Cultural Heritage

Sustainable Development Goals

Read the original research

This page summarises published work. The authoritative version sits with the publisher.

DOI: 10.1515/pdtc-2024-0015

Is something wrong with this record? Report it or request removal.

Discussion

Discuss this research

Have you built on this work, tried to replicate it, or seen it applied in practice? Share what you know. Verified researchers and MARATTO™ domain experts can open a discussion, and any member can reply. Contributions are reviewed before they appear.

No discussion yet. Open the first thread.