MARATTO

article · JMIR Serious Games

A Narrative-Gamified Mental Health App (Kuamsha) for Adolescents in Uganda: Mixed Methods Feasibility and Acceptability Study

20245 citationsOpen accessMakerere University

Abstract

This study presents evidence to support the Kuamsha program as a feasible and acceptable digital mental health program for adolescents in Uganda. A fully powered randomized controlled trial is needed to assess its effectiveness in improving adolescents' mental health.

Research topics

  • Digital Mental Health Interventions
  • Child Development and Digital Technology
  • Child and Adolescent Psychosocial and Emotional Development

Read the original research

This page summarises published work. The authoritative version sits with the publisher.

DOI: 10.2196/59381

Is something wrong with this record? Report it or request removal.

Discussion

Discuss this research

Have you built on this work, tried to replicate it, or seen it applied in practice? Share what you know. Verified researchers and MARATTO™ domain experts can open a discussion, and any member can reply. Contributions are reviewed before they appear.

No discussion yet. Open the first thread.